
AMD gets all asynchronous and shady
Will be seen on DirectX 12
AMD has been working closely with Microsoft on the upcoming DirectX 12 to create something which it calls "Asynchronous Shaders," which are more efficient way of handling task queues.
16 graphics EUs in Ivy bridge

Not 24 as hoped
Sapphire on 6850 with 1120 shaders

Officially again