Wii U might be able to handle StarCraft II
PC still the optimal platform for the game
In what seems like some theorizing, Browder talks about some of the concepts that the StarCraft team have seen and considered to bring the title to the console world; from what he says, it just does not work very well for the effort that must go into a console game.
Control is the most important, and Browder suggests that you don’t want to play a game where it feels like you are battling the interface rather than playing the game.
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